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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - Graphical glitches r9290"
href="https://bugs.freedesktop.org/show_bug.cgi?id=87059#c7">Comment # 7</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - Graphical glitches r9290"
href="https://bugs.freedesktop.org/show_bug.cgi?id=87059">bug 87059</a>
from <span class="vcard"><a class="email" href="mailto:smoki00790@gmail.com" title="smoki <smoki00790@gmail.com>"> <span class="fn">smoki</span></a>
</span></b>
<pre>(In reply to Jarkko K from <a href="show_bug.cgi?id=87059#c6">comment #6</a>)
<span class="quote">>
> Any idea what causes this?</span >
Not sure probably what happens in some other games like in <a class="bz_bug_link
bz_status_NEW "
title="NEW - [radeonsi] Dreamfall Chapters: heavy visual corruption, large parts of the screen are black in some scenes"
href="show_bug.cgi?id=86038">bug 86038</a> , major
blackiness which came from lighting seems to gone using llvm-3.6 there too, but
still not completely even if you use llvm-3.6, most likely this comment goes to
the right track:
<a class="bz_bug_link
bz_status_NEW "
title="NEW - Graphical glitches in Unreal Engine 4"
href="show_bug.cgi?id=83510#c8">https://bugs.freedesktop.org/show_bug.cgi?id=83510#c8</a>
It is discussed on mesa ml, so hopefully it will get fixed soon :)
<a href="http://lists.freedesktop.org/archives/mesa-dev/2014-December/071973.html">http://lists.freedesktop.org/archives/mesa-dev/2014-December/071973.html</a></pre>
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