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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - [radeonsi] Black squares in Sanctum 2"
href="https://bugs.freedesktop.org/show_bug.cgi?id=86663#c10">Comment # 10</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - [radeonsi] Black squares in Sanctum 2"
href="https://bugs.freedesktop.org/show_bug.cgi?id=86663">bug 86663</a>
from <span class="vcard"><a class="email" href="mailto:daniel@constexpr.org" title="Daniel Scharrer <daniel@constexpr.org>"> <span class="fn">Daniel Scharrer</span></a>
</span></b>
<pre>Created <span class=""><a href="attachment.cgi?id=110770" name="attach_110770" title="Deadfall Adventures menu screen with DX10_CLAMP patch">attachment 110770</a> <a href="attachment.cgi?id=110770&action=edit" title="Deadfall Adventures menu screen with DX10_CLAMP patch">[details]</a></span>
Deadfall Adventures menu screen with DX10_CLAMP patch
Setting the DX10_CLAMP bit [1] also fixes the black squares in Sanctum 2. In
Deadfall Adventures however there are still much smaller black squares as can
be seen in the attached screenshot.
[1] <a href="http://lists.freedesktop.org/archives/mesa-dev/2014-December/072402.html">http://lists.freedesktop.org/archives/mesa-dev/2014-December/072402.html</a></pre>
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