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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - Packet0 not allowed and GPU fault detected errors with Serious Engine games"
href="https://bugs.freedesktop.org/show_bug.cgi?id=87278#c7">Comment # 7</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - Packet0 not allowed and GPU fault detected errors with Serious Engine games"
href="https://bugs.freedesktop.org/show_bug.cgi?id=87278">bug 87278</a>
from <span class="vcard"><a class="email" href="mailto:daniel@constexpr.org" title="Daniel Scharrer <daniel@constexpr.org>"> <span class="fn">Daniel Scharrer</span></a>
</span></b>
<pre>(In reply to Michel Dänzer from <a href="show_bug.cgi?id=87278#c3">comment #3</a>)
<span class="quote">> Does the environment variable R600_DEBUG=nodma avoid this problem?</span >
No change here either. But now that you mention it: IIRC SS3 did sometimes lock
up the GPU before
<a href="http://cgit.freedesktop.org/mesa/mesa/commit/?id=ae4536b4f71cbe76230ea7edc7eb4d6041e651b4">http://cgit.freedesktop.org/mesa/mesa/commit/?id=ae4536b4f71cbe76230ea7edc7eb4d6041e651b4</a>
(In reply to Michel Dänzer from <a href="show_bug.cgi?id=87278#c6">comment #6</a>)
<span class="quote">> Can you generate an apitrace which reproduces the Packet0 error and/or GPUVM
> faults?</span >
Here is one with VM faults from starting The Talos Principle Public Test, just
up to the main menu:
<a href="http://constexpr.org/tmp/Talos_Demo.trace">http://constexpr.org/tmp/Talos_Demo.trace</a> (149 MiB)
Sometimes there is also a Packet0 error at the end. Didn't get it while
recording, got it 2/3 times while replaying.</pre>
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