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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - radeonsi/cik: some lighting > dashed lines artifact"
href="https://bugs.freedesktop.org/show_bug.cgi?id=87518#c2">Comment # 2</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - radeonsi/cik: some lighting > dashed lines artifact"
href="https://bugs.freedesktop.org/show_bug.cgi?id=87518">bug 87518</a>
from <span class="vcard"><a class="email" href="mailto:smoki00790@gmail.com" title="smoki <smoki00790@gmail.com>"> <span class="fn">smoki</span></a>
</span></b>
<pre>Created <span class=""><a href="attachment.cgi?id=111066" name="attach_111066" title="stacking screenshot">attachment 111066</a> <a href="attachment.cgi?id=111066&action=edit" title="stacking screenshot">[details]</a></span>
stacking screenshot
For Stacking game, it render otherwise fine by default (no NaNs patch needed),
just those dashed lines whanever OGL/Shaders/Light.fxo is used... that happens
mainly when lighting appear from windows or in some specific more lightned up
places.
I might upload apitrace from that one if needed, but i think it is the same
cause as in opensource SupertuxKart 0.8.2-beta game.</pre>
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