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      <base href="https://bugs.freedesktop.org/" />
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    <body><table border="1" cellspacing="0" cellpadding="8">
        <tr>
          <th>Bug ID</th>
          <td><a class="bz_bug_link 
          bz_status_NEW "
   title="NEW - Civilization Beyond Earth crashes on"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=88263">88263</a>
          </td>
        </tr>

        <tr>
          <th>Summary</th>
          <td>Civilization Beyond Earth crashes on
          </td>
        </tr>

        <tr>
          <th>Product</th>
          <td>Mesa
          </td>
        </tr>

        <tr>
          <th>Version</th>
          <td>git
          </td>
        </tr>

        <tr>
          <th>Hardware</th>
          <td>x86-64 (AMD64)
          </td>
        </tr>

        <tr>
          <th>OS</th>
          <td>Linux (All)
          </td>
        </tr>

        <tr>
          <th>Status</th>
          <td>NEW
          </td>
        </tr>

        <tr>
          <th>Severity</th>
          <td>normal
          </td>
        </tr>

        <tr>
          <th>Priority</th>
          <td>medium
          </td>
        </tr>

        <tr>
          <th>Component</th>
          <td>Drivers/Gallium/r600
          </td>
        </tr>

        <tr>
          <th>Assignee</th>
          <td>dri-devel@lists.freedesktop.org
          </td>
        </tr>

        <tr>
          <th>Reporter</th>
          <td>oleid@mescharet.de
          </td>
        </tr></table>
      <p>
        <div>
        <pre>Dear Mesa developers,

as suggested in #87489 a new report.

The game crashes when staring a new game or loading an existing. I can reach
the menu, set up a new game and so on. As far as I can tell, llvm-svn is used
for building the mesa-git package. I also tried running R600_DEBUG=llvm to make
sure llvm is really used --- I'm not sure what's the default, nowadays (is it
somewhere in the logs? I didn't find anything).


I created an trace file of the game and enabled R600_DEBUG=vs,gs,ps

As the trace file is rather huge, I put everything to the following google
drive storage. You can find there also the debugging output generated by the
above debug settings.

<a href="https://drive.google.com/folderview?id=0BxSauDFlQdaFYTRaY3hrLXNvOVk&usp=sharing">https://drive.google.com/folderview?id=0BxSauDFlQdaFYTRaY3hrLXNvOVk&usp=sharing</a>


As the game crashes, I'm not certain, if the files are complete. 

If it is of any help, I can provide an apitrace of fglrx. It runs the game,
albeit with graphic errors. Please let me know if I can provide more
information.


**** System:
ATI Juniper PRO [Radeon HD 5750]
ArchLinux AMD64 using mesa-git repository.</pre>
        </div>
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