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    <body><table border="1" cellspacing="0" cellpadding="8">
        <tr>
          <th>Bug ID</th>
          <td><a class="bz_bug_link 
          bz_status_NEW "
   title="NEW - Trilinear sampling on cubemap wrongly sampled at the border of rasterized triangle on HAWAII"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=88642">88642</a>
          </td>
        </tr>

        <tr>
          <th>Summary</th>
          <td>Trilinear sampling on cubemap wrongly sampled at the border of rasterized triangle on HAWAII
          </td>
        </tr>

        <tr>
          <th>Product</th>
          <td>Mesa
          </td>
        </tr>

        <tr>
          <th>Version</th>
          <td>10.4
          </td>
        </tr>

        <tr>
          <th>Hardware</th>
          <td>x86-64 (AMD64)
          </td>
        </tr>

        <tr>
          <th>OS</th>
          <td>Linux (All)
          </td>
        </tr>

        <tr>
          <th>Status</th>
          <td>NEW
          </td>
        </tr>

        <tr>
          <th>Severity</th>
          <td>normal
          </td>
        </tr>

        <tr>
          <th>Priority</th>
          <td>medium
          </td>
        </tr>

        <tr>
          <th>Component</th>
          <td>Drivers/Gallium/radeonsi
          </td>
        </tr>

        <tr>
          <th>Assignee</th>
          <td>dri-devel@lists.freedesktop.org
          </td>
        </tr>

        <tr>
          <th>Reporter</th>
          <td>vljn@ovi.com
          </td>
        </tr>

        <tr>
          <th>QA Contact</th>
          <td>dri-devel@lists.freedesktop.org
          </td>
        </tr></table>
      <p>
        <div>
        <pre>Created <span class=""><a href="attachment.cgi?id=112566" name="attach_112566" title="Test case">attachment 112566</a> <a href="attachment.cgi?id=112566&action=edit" title="Test case">[details]</a></span>
Test case

Hi,

on a R290X with a fresh fedora 21 install (Mesa 10.4.1) a fragment shader
sampling a cubemap texture with trilinear filtering is not correctly executed
on the edge of rasterized triangles.

I've included a patch against piglit that display the behaviour. On my system
the test display a small orange diagonal line on top of the color pattern. 
(the test doesn't check result atm)

I think it's related to some quad pattern : in my app that has a depth buffer
the line follows the edge of the geometry.</pre>
        </div>
      </p>
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