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            <b><a class="bz_bug_link 
          bz_status_NEW "
   title="NEW - [r300g] r300compiler error: Failed to translate rgb instruction - while running a game with gallium-nine"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=88717#c6">Comment # 6</a>
              on <a class="bz_bug_link 
          bz_status_NEW "
   title="NEW - [r300g] r300compiler error: Failed to translate rgb instruction - while running a game with gallium-nine"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=88717">bug 88717</a>
              from <span class="vcard"><a class="email" href="mailto:fabio.ped@libero.it" title="Fabio Pedretti <fabio.ped@libero.it>"> <span class="fn">Fabio Pedretti</span></a>
</span></b>
        <pre>Created <span class=""><a href="attachment.cgi?id=112936" name="attach_112936" title=""RADEON_DEBUG=fp,vp,pstat sauerbraten -lforce" output">attachment 112936</a> <a href="attachment.cgi?id=112936&action=edit" title=""RADEON_DEBUG=fp,vp,pstat sauerbraten -lforce" output">[details]</a></span>
"RADEON_DEBUG=fp,vp,pstat sauerbraten -lforce" output

(In reply to Tom Stellard from <a href="show_bug.cgi?id=88717#c5">comment #5</a>)
<span class="quote">> Can you send me before/after dumps of RADEON_DEBUG=fs,vs,ps from one of the
> regressed games?</span >

I tried it with "RADEON_DEBUG=fp,vp,pstat" since "fs,vs,ps" apparently are not
available. I tried running "sauerbraten -lforce" which shows black/white
textures.

Note: it looks the output changes between consecutive runs, although there are
not many possibilities (an output repeat after some runs). I attach the outputs
before and after the patch that should hopefully match to the same game
combination.</pre>
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