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<b><a class="bz_bug_link
bz_status_REOPENED "
title="REOPENED - Dead Island rendering issues"
href="https://bugs.freedesktop.org/show_bug.cgi?id=85564#c8">Comment # 8</a>
on <a class="bz_bug_link
bz_status_REOPENED "
title="REOPENED - Dead Island rendering issues"
href="https://bugs.freedesktop.org/show_bug.cgi?id=85564">bug 85564</a>
from <span class="vcard"><a class="email" href="mailto:v10lator@myway.de" title="Thomas Rohloff <v10lator@myway.de>"> <span class="fn">Thomas Rohloff</span></a>
</span></b>
<pre>I just tried to run the game with gdb to track down the crash but with gdb it
isn't crashing anymore. Anyway, the rendering issues are still there (without
gdb and with the drirc setting it crashes while loading the scene).
Could it be that gdb somehow brings mesa to ignore the drirc settings?</pre>
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