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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - Packet0 not allowed and GPU fault detected errors with Serious Engine games"
href="https://bugs.freedesktop.org/show_bug.cgi?id=87278#c21">Comment # 21</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - Packet0 not allowed and GPU fault detected errors with Serious Engine games"
href="https://bugs.freedesktop.org/show_bug.cgi?id=87278">bug 87278</a>
from <span class="vcard"><a class="email" href="mailto:alexandre.f.demers@gmail.com" title="Alexandre Demers <alexandre.f.demers@gmail.com>"> <span class="fn">Alexandre Demers</span></a>
</span></b>
<pre>(In reply to Daniel Scharrer from <a href="show_bug.cgi?id=87278#c20">comment #20</a>)
<span class="quote">> I can confirm that the GPU fault errors are gone, but still get Packet0
> errors (both in game and in the apitrace from <a href="show_bug.cgi?id=87278#c7">Comment 7</a>).
>
> Also, there were still GPU fault errors in The Talos Principle and demo (but
> not the apitrace) until I also updated LLVM.</span >
Good point about LLVM, because I'm also using yesterday's svn LLVM code.</pre>
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