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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - Lack of grass in The Talos Principle on radeonsi (native\wine\nine)"
href="https://bugs.freedesktop.org/show_bug.cgi?id=89069#c6">Comment # 6</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - Lack of grass in The Talos Principle on radeonsi (native\wine\nine)"
href="https://bugs.freedesktop.org/show_bug.cgi?id=89069">bug 89069</a>
from <span class="vcard"><a class="email" href="mailto:smoki00790@gmail.com" title="smoki <smoki00790@gmail.com>"> <span class="fn">smoki</span></a>
</span></b>
<pre>
Thanks for confirmation.
I know those float point math optimization behave like this, if someone build
llvm with gcc and with '-Ofast' that is '-O3 -ffast-math' there are visual
regressions (missing fog, etc), but piglits also shows that regression.
Weird thing about this is that piglit does not show any regression :( but well
as we confirm visually grass is not there... Lately '-no-nans-fp-math' is also
enabled, so i am a little bit suspicious that it might show similar issue
somewhere too.</pre>
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