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<th>Bug ID</th>
<td><a class="bz_bug_link
bz_status_NEW "
title="NEW - Regression with left for dead 2"
href="https://bugs.freedesktop.org/show_bug.cgi?id=89228">89228</a>
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</tr>
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<th>Summary</th>
<td>Regression with left for dead 2
</td>
</tr>
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<th>Product</th>
<td>Mesa
</td>
</tr>
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<th>Version</th>
<td>git
</td>
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<th>Hardware</th>
<td>x86-64 (AMD64)
</td>
</tr>
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<th>OS</th>
<td>Linux (All)
</td>
</tr>
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<th>Status</th>
<td>NEW
</td>
</tr>
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<th>Severity</th>
<td>normal
</td>
</tr>
<tr>
<th>Priority</th>
<td>medium
</td>
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<th>Component</th>
<td>Drivers/Gallium/radeonsi
</td>
</tr>
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<th>Assignee</th>
<td>dri-devel@lists.freedesktop.org
</td>
</tr>
<tr>
<th>Reporter</th>
<td>kdj0c@djinvi.net
</td>
</tr>
<tr>
<th>QA Contact</th>
<td>dri-devel@lists.freedesktop.org
</td>
</tr></table>
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<div>
<pre>L4d2 used to work with mesa 10.3, I now have graphical glitches, and it ends up
in GPU hang after ~5min of game.
might be related to <a class="bz_bug_link
bz_status_NEW "
title="NEW - [radeonsi][regression,bisected] Depth test/buffer issues in Portal"
href="show_bug.cgi?id=88561">https://bugs.freedesktop.org/show_bug.cgi?id=88561</a>
Hardware is Radeon HD7950
llvm 3.7svn, Linux 3.19.0-g18320f2
OpenGL vendor string: X.Org
OpenGL renderer string: Gallium 0.4 on AMD TAHITI
OpenGL core profile version string: 3.3 (Core Profile) Mesa 10.6.0-devel
(git-9216348)
OpenGL core profile shading language version string: 3.30
I'm uploading an apitrace, will add a comment with the link when it's done.</pre>
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