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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - [radeonsi] "Hand of Fate" is stuck on SIGPWR/SIGXCPU after start"
href="https://bugs.freedesktop.org/show_bug.cgi?id=89377#c1">Comment # 1</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - [radeonsi] "Hand of Fate" is stuck on SIGPWR/SIGXCPU after start"
href="https://bugs.freedesktop.org/show_bug.cgi?id=89377">bug 89377</a>
from <span class="vcard"><a class="email" href="mailto:smoki00790@gmail.com" title="smoki <smoki00790@gmail.com>"> <span class="fn">smoki</span></a>
</span></b>
<pre>(In reply to Kai from <a href="show_bug.cgi?id=89377#c0">comment #0</a>)
<span class="quote">>
> Let me know, if you need something else.</span >
Xorg.0.log and glxinfo output.
Because it must be specific to resolution or you might miss s3tc extension, or
such...
Or also because it is unity game, try to manually change prefs, look into
logs, etc... from the game, those are usually stored in game dir or in
~/.config/unity3d/blah_blah , etc...</pre>
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