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<base href="https://bugs.freedesktop.org/" />
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<th>Bug ID</th>
<td><a class="bz_bug_link
bz_status_NEW "
title="NEW - Opaque light shader in the game Urban Terror"
href="https://bugs.freedesktop.org/show_bug.cgi?id=89544">89544</a>
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<th>Summary</th>
<td>Opaque light shader in the game Urban Terror
</td>
</tr>
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<th>Product</th>
<td>Mesa
</td>
</tr>
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<th>Version</th>
<td>10.4
</td>
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<th>Hardware</th>
<td>All
</td>
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<th>OS</th>
<td>All
</td>
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<th>Status</th>
<td>NEW
</td>
</tr>
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<th>Severity</th>
<td>normal
</td>
</tr>
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<th>Priority</th>
<td>medium
</td>
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<th>Component</th>
<td>Drivers/Gallium/r600
</td>
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<th>Assignee</th>
<td>dri-devel@lists.freedesktop.org
</td>
</tr>
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<th>Reporter</th>
<td>thomas-lange2@gmx.de
</td>
</tr>
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<th>QA Contact</th>
<td>dri-devel@lists.freedesktop.org
</td>
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<p>
<div>
<pre>Created <span class=""><a href="attachment.cgi?id=114229" name="attach_114229" title="Screenshot">attachment 114229</a> <a href="attachment.cgi?id=114229&action=edit" title="Screenshot">[details]</a></span>
Screenshot
On the map "Uptown" of the game Urban Terror [1] some light shaders are not
transparent. Attached is a screenshot which shows the incorrect rendering.
How to reproduce:
1. Start Urban Terror
2. Open the console with SHIFT+ESC
3. Type "/map ut4_uptown"
4. Search the parking deck on the map
System: Up-to-date Arch Linux with
- Linux 3.19.1
- Mesa 10.4.6
- Xorg-server 1.17.1
- xf86-video-ati 7.5.0
- Urban Terror 4.2.023
The GPU is a HD6850 (AMD BARTS).
[1] <a href="http://www.urbanterror.info/home/">http://www.urbanterror.info/home/</a></pre>
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</p>
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