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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - GPU Fault 147 and Ring Stalls and Tests Fail in Pillars of Eternity"
href="https://bugs.freedesktop.org/show_bug.cgi?id=89785#c5">Comment # 5</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - GPU Fault 147 and Ring Stalls and Tests Fail in Pillars of Eternity"
href="https://bugs.freedesktop.org/show_bug.cgi?id=89785">bug 89785</a>
from <span class="vcard"><a class="email" href="mailto:dragon.arises@gmail.com" title="Andreas Grois <dragon.arises@gmail.com>"> <span class="fn">Andreas Grois</span></a>
</span></b>
<pre>While I cannot get portage to compile llvm from git (neither from master, nor
from your branch) without getting an error
(<a href="https://forums.gentoo.org/viewtopic-t-1013718.html">https://forums.gentoo.org/viewtopic-t-1013718.html</a>), I've tried to apply the
commits "R600/SI: Disable register pressure tracking in the scheduler"
(11a8738d716fa9f67da9fce2892c30352780e89b) and "XXX: Schedmodul"
(b08f2e3be487f399b04363972bfd5dfc05652673) to llvm-3.6.
The patches apply and the resulting code compiles and installs fine, but the
game still crashes at the same spot.</pre>
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