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<b><a class="bz_bug_link
bz_status_REOPENED "
title="REOPENED - Dead Island rendering issues"
href="https://bugs.freedesktop.org/show_bug.cgi?id=85564#c12">Comment # 12</a>
on <a class="bz_bug_link
bz_status_REOPENED "
title="REOPENED - Dead Island rendering issues"
href="https://bugs.freedesktop.org/show_bug.cgi?id=85564">bug 85564</a>
from <span class="vcard"><a class="email" href="mailto:gero.bare@gmail.com" title="Geronimo Bareiro <gero.bare@gmail.com>"> <span class="fn">Geronimo Bareiro</span></a>
</span></b>
<pre>Hello. I have an intel i3 4005u @1.7GHz with a intel HD 4400 and 4GB of memory.
I'm using arch linux 64 and I have installed mesa 10.5.2.
I noticed the backtrace and I have the same message. The game crash the same
way.
The game works fine in Windows 8.1 (so my hardware should be capable of play
this game).
I notice something though.
If I try to start a new game(or resume) with any character except with "Ryder"
the game crash.
I played like 1 hour with Ryder campaign and the game seems to be fine.
But If I start the game (or resume the game) in the chapter 5 the game seems to
be fine too.
So it might seems that the "world/map" of the first 4 chapters (the hotel and
the beach part of the game) seems somewhat responsible of the crash because
smaller maps seems to be ok.
Also I noticed that if you are playing and quit the current campaign (but you
not quit the game) and play/resume/create another campaign the game will be
broken...
you start outside of the map and start to take damage and die without being
capable of do anything.</pre>
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