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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - [r600] r600_asm.c:310:assign_alu_units: Assertion `0' failed."
href="https://bugs.freedesktop.org/show_bug.cgi?id=89831#c2">Comment # 2</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - [r600] r600_asm.c:310:assign_alu_units: Assertion `0' failed."
href="https://bugs.freedesktop.org/show_bug.cgi?id=89831">bug 89831</a>
from <span class="vcard"><a class="email" href="mailto:HACKhalotwo@gmail.com" title="Jacob Litewski <HACKhalotwo@gmail.com>"> <span class="fn">Jacob Litewski</span></a>
</span></b>
<pre>The game still crashes for me with the proposed fix. Attaching the backtrace
from wine and the logs generated with
WINEDEBUG=+d3dadapter9,+d3d9 TSGI_PRINT_SANITY=1 NINE_TGSI_DUMP=1
R600_DEBUG=all WINEPREFIX="/home/hackhalo2/.local/share/wineprefixes/steam"
wine C:\\windows\\command\\start.exe steam://rungameid/244850 2>&1 | tee
~/SE_Logs.txt</pre>
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