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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - GPU lockup with wine"
href="https://bugs.freedesktop.org/show_bug.cgi?id=89534#c15">Comment # 15</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - GPU lockup with wine"
href="https://bugs.freedesktop.org/show_bug.cgi?id=89534">bug 89534</a>
from <span class="vcard"><a class="email" href="mailto:15gl8m+gcblm6z9ie2mkf@sharklasers.com" title="Macera <15gl8m+gcblm6z9ie2mkf@sharklasers.com>"> <span class="fn">Macera</span></a>
</span></b>
<pre>Created <span class=""><a href="attachment.cgi?id=115486" name="attach_115486" title="R600_DEBUG=ps,gs,vs for Tera Online">attachment 115486</a> <a href="attachment.cgi?id=115486&action=edit" title="R600_DEBUG=ps,gs,vs for Tera Online">[details]</a></span>
R600_DEBUG=ps,gs,vs for Tera Online
I am having the same crash with another Unreal Engine 3 game, Tera Online.
I am also using wine with gallium nine. Pure wine works but is slow.
I have attached the whole output of R600_DEBUG=ps,gs,vs before the crash.
Gpu:
radeon r7 250x
Software:
Archlinux
linux 4.0.1-1-ARCH x86_64
mesa 10.5.4-1
llvm-libs 3.6.0-5
xorg-server 1.17.1-5</pre>
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