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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - [RV620][RV630][RS880] GPU hangs using UVD hardware acceleration"
href="https://bugs.freedesktop.org/show_bug.cgi?id=85320#c45">Comment # 45</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - [RV620][RV630][RS880] GPU hangs using UVD hardware acceleration"
href="https://bugs.freedesktop.org/show_bug.cgi?id=85320">bug 85320</a>
from <span class="vcard"><a class="email" href="mailto:alexdeucher@gmail.com" title="Alex Deucher <alexdeucher@gmail.com>"> <span class="fn">Alex Deucher</span></a>
</span></b>
<pre>(In reply to Nicola Mori from <a href="show_bug.cgi?id=85320#c44">comment #44</a>)
<span class="quote">> The new patch works also for me. A couple of questions, Christian: does the
> patch remove some features? Do you think to mainline it or rather implement
> a different fix now that the problem seems to be better defined? Thanks.</span >
It disables hw semaphores for UVD1, but it's likely they were buggy on that
early hw anyway. It shouldn't affect UVD functionality. The driver just uses
a different method for synchronizing between rings.</pre>
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