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      <base href="https://bugs.freedesktop.org/" />
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    <body><table border="1" cellspacing="0" cellpadding="8">
        <tr>
          <th>Bug ID</th>
          <td><a class="bz_bug_link 
          bz_status_NEW "
   title="NEW - GPU lockups in Left 4 Dead 2"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=90378">90378</a>
          </td>
        </tr>

        <tr>
          <th>Summary</th>
          <td>GPU lockups in Left 4 Dead 2
          </td>
        </tr>

        <tr>
          <th>Product</th>
          <td>Mesa
          </td>
        </tr>

        <tr>
          <th>Version</th>
          <td>git
          </td>
        </tr>

        <tr>
          <th>Hardware</th>
          <td>Other
          </td>
        </tr>

        <tr>
          <th>OS</th>
          <td>All
          </td>
        </tr>

        <tr>
          <th>Status</th>
          <td>NEW
          </td>
        </tr>

        <tr>
          <th>Severity</th>
          <td>normal
          </td>
        </tr>

        <tr>
          <th>Priority</th>
          <td>medium
          </td>
        </tr>

        <tr>
          <th>Component</th>
          <td>Drivers/Gallium/radeonsi
          </td>
        </tr>

        <tr>
          <th>Assignee</th>
          <td>dri-devel@lists.freedesktop.org
          </td>
        </tr>

        <tr>
          <th>Reporter</th>
          <td>daniel@constexpr.org
          </td>
        </tr>

        <tr>
          <th>QA Contact</th>
          <td>dri-devel@lists.freedesktop.org
          </td>
        </tr></table>
      <p>
        <div>
        <pre>Created <span class=""><a href="attachment.cgi?id=115653" name="attach_115653" title="dmesg output">attachment 115653</a> <a href="attachment.cgi?id=115653&action=edit" title="dmesg output">[details]</a></span>
dmesg output

While playing L4D2 today I got a lot of GPU lockups.

While the lockups seem to happen randomly, they are fairly easy to reproduce in
the third chapter (The Mall) of the Dead Center campaign. I recorded an
apitrace while encountering 3 lockups and there seem to be at least a couple of
lockups each time I retrace it:

 <a href="http://constexpr.org/tmp/L4D2-radeonsi.trace.xz">http://constexpr.org/tmp/L4D2-radeonsi.trace.xz</a> (507 MiB)

At least driver was able to successfully reset the GPU each time.

There also seem to be some infrequent rendering glitches.

Probably related to <a class="bz_bug_link 
          bz_status_NEW "
   title="NEW - Regression with left for dead 2"
   href="show_bug.cgi?id=89228">bug 89228</a>, and possibly <a class="bz_bug_link 
          bz_status_NEW "
   title="NEW - Counter Strike Global Offensive: GPU fault after a while"
   href="show_bug.cgi?id=90217">bug 90217</a>, <a class="bz_bug_link 
          bz_status_NEW "
   title="NEW - GPU lockup with DOTA2"
   href="show_bug.cgi?id=90284">bug 90284</a> and/or <a class="bz_bug_link 
          bz_status_NEW "
   title="NEW - Dota2 crashes computer while playing when probably loading new particles"
   href="show_bug.cgi?id=89954">bug
89954</a> (all reports of lockups with Source engine games).

GPU; Radeon HD 7950 (TAHITI)
Mesa 10.6.0-devel (git-3bdbc1e)
LLVM r236436
Linux 4.0.1-gentoo

The above logs and apitrace were recorded with unsafe-fp-math enbled (see <a class="bz_bug_link 
          bz_status_RESOLVED  bz_closed"
   title="RESOLVED FIXED - Lack of grass in The Talos Principle on radeonsi (native\wine\nine)"
   href="show_bug.cgi?id=89069#c34">bug
89069 comment 34</a>) but the lockups also happen without it. I also noticed some
VM fault messages in dmesg while running L4D2 without unsafe-fp-math.</pre>
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