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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - [bisected] [SI Scheduler] Graphical corruption in Dota 2"
href="https://bugs.freedesktop.org/show_bug.cgi?id=88978#c15">Comment # 15</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - [bisected] [SI Scheduler] Graphical corruption in Dota 2"
href="https://bugs.freedesktop.org/show_bug.cgi?id=88978">bug 88978</a>
from <span class="vcard"><a class="email" href="mailto:daniel@constexpr.org" title="Daniel Scharrer <daniel@constexpr.org>"> <span class="fn">Daniel Scharrer</span></a>
</span></b>
<pre>Created <span class=""><a href="attachment.cgi?id=116176" name="attach_116176" title="dmesg log">attachment 116176</a> <a href="attachment.cgi?id=116176&action=edit" title="dmesg log">[details]</a></span>
dmesg log
Here is the dmesg log with Linux 4.0.4-gentoo and LLVM patched to disable the
machine scheduler for SI, after replaying both sarnex' and my trace. I don't
have an unpatched LLVM build right now, but don't remember the dmesg output
being different.
The log is compressed because there are lots of GPU faults at the end (<a class="bz_bug_link
bz_status_REOPENED "
title="REOPENED - Packet0 not allowed and GPU fault detected errors with Serious Engine games"
href="show_bug.cgi?id=87278">bug
#87278</a>) which pushed the uncompressed log over the attachment size limit - not
sure if you wanted those or just the startup part.
<a class="bz_bug_link
bz_status_NEW "
title="NEW - [LLVM][bisected] GPU lockups in Left 4 Dead 2"
href="show_bug.cgi?id=90378">Bug #90378</a> has the dmesg output for L4D2 including GPU lockups with an
unpatched (but older revision on) LLVM and 4.0.1-gentoo in <span class=""><a href="attachment.cgi?id=115653" name="attach_115653" title="dmesg output">attachment 115653</a> <a href="attachment.cgi?id=115653&action=edit" title="dmesg output">[details]</a></span>.</pre>
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