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            <b><a class="bz_bug_link 
          bz_status_NEW "
   title="NEW - [r600g] BARTS GPU lockup with minecraft shaders"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=82186#c9">Comment # 9</a>
              on <a class="bz_bug_link 
          bz_status_NEW "
   title="NEW - [r600g] BARTS GPU lockup with minecraft shaders"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=82186">bug 82186</a>
              from <span class="vcard"><a class="email" href="mailto:sonichedgehog_hyperblast00@yahoo.com" title="MirceaKitsune <sonichedgehog_hyperblast00@yahoo.com>"> <span class="fn">MirceaKitsune</span></a>
</span></b>
        <pre>Argh, I wish I could have found this report earlier! I discovered it by doing a
Google search on commit edbbfac6cfc634e697d7f981155a5072c52d77ac which
introduced the exact same lockup for my video card. I've been maintaining the
following report for years now, about the same bug apparently:

<a class="bz_bug_link 
          bz_status_NEW "
   title="NEW - Deferred lighting in Second Life causes system hiccups and screen flickering"
   href="show_bug.cgi?id=73528">https://bugs.freedesktop.org/show_bug.cgi?id=73528</a>

So from what I understand, setting R600_DEBUG=notiling should prevent
fast-clear from freezing the GPU? I will gladly try this for Second Life and
other programs that trigger the problem, and see if there are any changes.</pre>
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