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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - Rv6xx dpm problems"
href="https://bugs.freedesktop.org/show_bug.cgi?id=66963#c266">Comment # 266</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - Rv6xx dpm problems"
href="https://bugs.freedesktop.org/show_bug.cgi?id=66963">bug 66963</a>
from <span class="vcard"><a class="email" href="mailto:alexdeucher@gmail.com" title="Alex Deucher <alexdeucher@gmail.com>"> <span class="fn">Alex Deucher</span></a>
</span></b>
<pre>(In reply to Kajzer from <a href="show_bug.cgi?id=66963#c265">comment #265</a>)
<span class="quote">> Could be the case. Bug is hard to reproduce because it happens only in games
> and at random intervals. And you can't idle it. Sadly I don't have much time
> for gaming now. I'll try it one more time, more thoroughly.
> One question though, if I'm 100% positive that v3.16 is good, should I skip
> bisects (mark them as good) if they end up as 3.16.0+ image after bisect ?
> Thus testing only v3.17 bisects.
> Because out of 7 steps 3 were from 3.17, it can save a lot of time if I
> could skip 3.16 bisects.</span >
No, you can't skip them. 3.16.0+ just means 3.16.0 plus additional commits on
top of it. Once of those commits may be a problematic one.</pre>
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