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<base href="https://bugs.freedesktop.org/" />
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<th>Bug ID</th>
<td><a class="bz_bug_link
bz_status_NEW "
title="NEW - [290x] Dota2 reborn ingame rendering breaks with git-af4b9c7"
href="https://bugs.freedesktop.org/show_bug.cgi?id=91193">91193</a>
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<th>Summary</th>
<td>[290x] Dota2 reborn ingame rendering breaks with git-af4b9c7
</td>
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<th>Product</th>
<td>Mesa
</td>
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<th>Version</th>
<td>git
</td>
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<th>Hardware</th>
<td>Other
</td>
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<th>OS</th>
<td>All
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<th>Status</th>
<td>NEW
</td>
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<th>Severity</th>
<td>normal
</td>
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<th>Priority</th>
<td>medium
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<th>Component</th>
<td>Drivers/Gallium/radeonsi
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<th>Assignee</th>
<td>dri-devel@lists.freedesktop.org
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<th>Reporter</th>
<td>darkdefende@gmail.com
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<th>QA Contact</th>
<td>dri-devel@lists.freedesktop.org
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<pre>I've had some problems with Dota2 ingame rendering for a while now. The icons
on the minimap flickers and some parts of the ground too. The ground only
flickers if normal maps are turned on.
I have uploaded two videos on github to demonstrate the issue:
<a href="https://github.com/DarkDefender/dota2_reborn_issue">https://github.com/DarkDefender/dota2_reborn_issue</a>
Here is the issue on the Dota2 reborn bugtracker:
<a href="https://github.com/ValveSoftware/Dota-2-Reborn/issues/150">https://github.com/ValveSoftware/Dota-2-Reborn/issues/150</a>
It seems like this commit broke the ingame rendering:
<a href="http://cgit.freedesktop.org/mesa/mesa/commit/?id=af4b9c7c2e119d373f9684119b833a8b62cbb756">http://cgit.freedesktop.org/mesa/mesa/commit/?id=af4b9c7c2e119d373f9684119b833a8b62cbb756</a>
With the previous commit:
<a href="http://cgit.freedesktop.org/mesa/mesa/commit/?id=e4339bc9886a26d75b924ad045c3ddd003f802c3">http://cgit.freedesktop.org/mesa/mesa/commit/?id=e4339bc9886a26d75b924ad045c3ddd003f802c3</a>
it seems to render fine.</pre>
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