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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - [LLVM][bisected] GPU lockups in Left 4 Dead 2"
href="https://bugs.freedesktop.org/show_bug.cgi?id=90378#c8">Comment # 8</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - [LLVM][bisected] GPU lockups in Left 4 Dead 2"
href="https://bugs.freedesktop.org/show_bug.cgi?id=90378">bug 90378</a>
from <span class="vcard"><a class="email" href="mailto:daniel@constexpr.org" title="Daniel Scharrer <daniel@constexpr.org>"> <span class="fn">Daniel Scharrer</span></a>
</span></b>
<pre>I have confirmed that the issues is still the same with Mesa git-ff0a41b + LLVM
r241381: L4D2 has glitches and lockups with unpatched LLVM and no glitches or
lockups with unpatched LLVM and R600_DEBUG=switch_on_eop.
However other source engine games (Counter-Strike: Global Offensive and Team
Fortress 2) still have similar-looking glitches even with patched LLVM *and*
R600_DEBUG=switch_on_eop. No idea if those are related though.</pre>
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