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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - [RV710/M92] GPU lockup caused by shader based MPEG2 decoding"
href="https://bugs.freedesktop.org/show_bug.cgi?id=90360#c6">Comment # 6</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - [RV710/M92] GPU lockup caused by shader based MPEG2 decoding"
href="https://bugs.freedesktop.org/show_bug.cgi?id=90360">bug 90360</a>
from <span class="vcard"><a class="email" href="mailto:no.spam.to.me@ish.de" title="no.spam.to.me@ish.de">no.spam.to.me@ish.de</a>
</span></b>
<pre>(In reply to Christian König from <a href="show_bug.cgi?id=90360#c4">comment #4</a>)
<span class="quote">> Because of
> that we fall back to shader based MPEG2 decoding and that seems to crash the
> GPU.</span >
Who is responsible for shader based MPEG2 decoding?</pre>
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