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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - vsync limits fps but still tearing in picture"
href="https://bugs.freedesktop.org/show_bug.cgi?id=91416#c1">Comment # 1</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - vsync limits fps but still tearing in picture"
href="https://bugs.freedesktop.org/show_bug.cgi?id=91416">bug 91416</a>
from <span class="vcard"><a class="email" href="mailto:michel@daenzer.net" title="Michel Dänzer <michel@daenzer.net>"> <span class="fn">Michel Dänzer</span></a>
</span></b>
<pre>Yes, in order to avoid tearing, you either need to run the (OpenGL) application
in fullscreen with page flipping enabled, or you need to use a compositing
manager which does the same thing. When using a compositing manager, enabling
DRI3 may help.</pre>
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