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    <body><table border="1" cellspacing="0" cellpadding="8">
        <tr>
          <th>Bug ID</th>
          <td><a class="bz_bug_link 
          bz_status_NEW "
   title="NEW - [radeonsi][bonaire] Stalls with Borderlands 2"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=91969">91969</a>
          </td>
        </tr>

        <tr>
          <th>Summary</th>
          <td>[radeonsi][bonaire] Stalls with Borderlands 2
          </td>
        </tr>

        <tr>
          <th>Product</th>
          <td>Mesa
          </td>
        </tr>

        <tr>
          <th>Version</th>
          <td>git
          </td>
        </tr>

        <tr>
          <th>Hardware</th>
          <td>Other
          </td>
        </tr>

        <tr>
          <th>OS</th>
          <td>All
          </td>
        </tr>

        <tr>
          <th>Status</th>
          <td>NEW
          </td>
        </tr>

        <tr>
          <th>Severity</th>
          <td>normal
          </td>
        </tr>

        <tr>
          <th>Priority</th>
          <td>medium
          </td>
        </tr>

        <tr>
          <th>Component</th>
          <td>Drivers/Gallium/radeonsi
          </td>
        </tr>

        <tr>
          <th>Assignee</th>
          <td>dri-devel@lists.freedesktop.org
          </td>
        </tr>

        <tr>
          <th>Reporter</th>
          <td>shawn.starr@rogers.com
          </td>
        </tr>

        <tr>
          <th>QA Contact</th>
          <td>dri-devel@lists.freedesktop.org
          </td>
        </tr></table>
      <p>
        <div>
        <pre>kernel 4.3.0-rc0 (Fedora snapshot)
mesa git master / with also experimental radeonsi shader cache (still stalls
with it even)
LLVM trunk (Sept 10th, 2015 build)

I've done some profiling of Borderlands 2 (just the menu intro) and discovered
what may be causing the stalls.

Apitrace: <a href="https://drive.google.com/open?id=0Bze7CJKD12nORWQ4RTdIbk4zT1k">https://drive.google.com/open?id=0Bze7CJKD12nORWQ4RTdIbk4zT1k</a>

Results from profile show the following calls with spikes:

25208614 [glDrawRangeElements]
25208651 [glLinkProgram]
29526799 [glDrawRangeElements]
29526657 [glDrawRangeElements]</pre>
        </div>
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