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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - Object rendered completely black in The Book of Unwritten Tales: The Critter Chronicles"
href="https://bugs.freedesktop.org/show_bug.cgi?id=91998#c4">Comment # 4</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - Object rendered completely black in The Book of Unwritten Tales: The Critter Chronicles"
href="https://bugs.freedesktop.org/show_bug.cgi?id=91998">bug 91998</a>
from <span class="vcard"><a class="email" href="mailto:smoki00790@gmail.com" title="smoki <smoki00790@gmail.com>"> <span class="fn">smoki</span></a>
</span></b>
<pre>(In reply to Daniel Scharrer from <a href="show_bug.cgi?id=91998#c0">comment #0</a>)
<span class="quote">>
> The pipe behind the character is rendered completely black. The object is
> rendered without any shader but with fixed-function lighting enabled.</span >
Description sounds to me like <a class="bz_bug_link
bz_status_NEW "
title="NEW - Half of lighting gets broken in older apps"
href="show_bug.cgi?id=84156">bug 84156</a>. Similar thing happens in 3DMark2001
with GLSL disabled in wine or what happens in that Pedal to the Metal game.</pre>
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