<html>
<head>
<base href="https://bugs.freedesktop.org/" />
</head>
<body>
<p>
<div>
<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - [radeonsi, apitrace] Missing textures and geometry in "Middle-earth: Shadow of Mordor""
href="https://bugs.freedesktop.org/show_bug.cgi?id=92059#c14">Comment # 14</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - [radeonsi, apitrace] Missing textures and geometry in "Middle-earth: Shadow of Mordor""
href="https://bugs.freedesktop.org/show_bug.cgi?id=92059">bug 92059</a>
from <span class="vcard"><a class="email" href="mailto:imirkin@alum.mit.edu" title="Ilia Mirkin <imirkin@alum.mit.edu>"> <span class="fn">Ilia Mirkin</span></a>
</span></b>
<pre>(In reply to Kai from <a href="show_bug.cgi?id=92059#c13">comment #13</a>)
<span class="quote">> So I'm not sure if the game actually *needs* the extension?</span >
It does. Without the ext, the shader in question is invalid.
Mesa has partial support for the ext which gets enabled (along with every other
available ext) by the force_glsl_bla thing, and that partial support is
apparently sufficient for the needs of this game.</pre>
</div>
</p>
<hr>
<span>You are receiving this mail because:</span>
<ul>
<li>You are the assignee for the bug.</li>
</ul>
</body>
</html>