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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - Tonga GPU lock/reset fail with Unigine Valley"
href="https://bugs.freedesktop.org/show_bug.cgi?id=91278#c12">Comment # 12</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - Tonga GPU lock/reset fail with Unigine Valley"
href="https://bugs.freedesktop.org/show_bug.cgi?id=91278">bug 91278</a>
from <span class="vcard"><a class="email" href="mailto:master.homer@gmail.com" title="Mathias Tillman <master.homer@gmail.com>"> <span class="fn">Mathias Tillman</span></a>
</span></b>
<pre>(In reply to Michel Dänzer from <a href="show_bug.cgi?id=91278#c10">comment #10</a>)
<span class="quote">> Mathias, so you can reliably reproduce the hang by replaying that apitrace?</span >
Okay, I have been able to replay the trace by compiling apitrace from source,
and renaming glretrace to valley_x64.
I can reproduce the hang by replaying, but not in a very useful way as the hang
happens on different frames on each replay, so I wouldn't really call it
reproducible at this point.
I will see what different options glretrace gives me, to see if I can find some
kind of common denominator between the hangs.</pre>
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