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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - [radeonsi] radeon 0000:01:00.0: Packet0 not allowed!"
href="https://bugs.freedesktop.org/show_bug.cgi?id=84500#c52">Comment # 52</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - [radeonsi] radeon 0000:01:00.0: Packet0 not allowed!"
href="https://bugs.freedesktop.org/show_bug.cgi?id=84500">bug 84500</a>
from <span class="vcard"><a class="email" href="mailto:adonai@xaker.ru" title="Chernovsky Oleg <adonai@xaker.ru>"> <span class="fn">Chernovsky Oleg</span></a>
</span></b>
<pre>Created <span class=""><a href="attachment.cgi?id=118502" name="attach_118502" title="dmesg log">attachment 118502</a> <a href="attachment.cgi?id=118502&action=edit" title="dmesg log">[details]</a></span>
dmesg log
Just got this bug and GPU lockup while trying to play Guild Wars through wine.
Happens when I rotate camera at the start of the game extensively, forcing Mesa
to compile all the shaders at once.
It's repeatable so I can provide some logs here.
Radeon R9 270
Arch x86_64, Linux 4.2.1, brand new Mesa 11.0.1</pre>
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