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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - Tonga GPU lock/reset fail with Unigine Valley"
href="https://bugs.freedesktop.org/show_bug.cgi?id=91278#c13">Comment # 13</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - Tonga GPU lock/reset fail with Unigine Valley"
href="https://bugs.freedesktop.org/show_bug.cgi?id=91278">bug 91278</a>
from <span class="vcard"><a class="email" href="mailto:master.homer@gmail.com" title="Mathias Tillman <master.homer@gmail.com>"> <span class="fn">Mathias Tillman</span></a>
</span></b>
<pre>Sorry for triple posting, but I have some more info that may or may not be
useful.
When enabling verbose output from glretrace, I can see that the next to last
operation before a hang is always glBindBuffer (I've run it 10 times) even
though the rest of the output is very different. This, however, only happens
when double buffer visuals is enabled, if I disable it using --sb the output is
the same as above, ending with glXSwapBuffers.
Not sure if this is a coincidence or not, but it seemed interesting to me.</pre>
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