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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - [radeonsi] radeon 0000:01:00.0: Packet0 not allowed!"
href="https://bugs.freedesktop.org/show_bug.cgi?id=84500#c53">Comment # 53</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - [radeonsi] radeon 0000:01:00.0: Packet0 not allowed!"
href="https://bugs.freedesktop.org/show_bug.cgi?id=84500">bug 84500</a>
from <span class="vcard"><a class="email" href="mailto:deathsimple@vodafone.de" title="Christian König <deathsimple@vodafone.de>"> <span class="fn">Christian König</span></a>
</span></b>
<pre>(In reply to Chernovsky Oleg from <a href="show_bug.cgi?id=84500#c52">comment #52</a>)
<span class="quote">> Created <span class=""><a href="attachment.cgi?id=118502" name="attach_118502" title="dmesg log">attachment 118502</a> <a href="attachment.cgi?id=118502&action=edit" title="dmesg log">[details]</a></span>
> dmesg log
>
> Just got this bug and GPU lockup while trying to play Guild Wars through
> wine.
> Happens when I rotate camera at the start of the game extensively, forcing
> Mesa to compile all the shaders at once.
>
> It's repeatable so I can provide some logs here.
>
> Radeon R9 270
>
> Arch x86_64, Linux 4.2.1, brand new Mesa 11.0.1</span >
Great! You are the guy who also did the fan control patches aren't you?
As first step please try to catch an apitrace of it.
If that doesn't work and you still want to get your hands dirty with the code
again contact me by mail (<a href="mailto:christian.koenig@amd.com">christian.koenig@amd.com</a>) and we can discuss how to
dig deeper into this issue.
Best regards,
Christian.</pre>
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