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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - Tonga GPU lock/reset fail with Unigine Valley"
href="https://bugs.freedesktop.org/show_bug.cgi?id=91278#c16">Comment # 16</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - Tonga GPU lock/reset fail with Unigine Valley"
href="https://bugs.freedesktop.org/show_bug.cgi?id=91278">bug 91278</a>
from <span class="vcard"><a class="email" href="mailto:master.homer@gmail.com" title="Mathias Tillman <master.homer@gmail.com>"> <span class="fn">Mathias Tillman</span></a>
</span></b>
<pre>(In reply to Alex Deucher from <a href="show_bug.cgi?id=91278#c15">comment #15</a>)
<span class="quote">> These patches may help:
> <a href="http://lists.llvm.org/pipermail/llvm-commits/Week-of-Mon-20150928/302380.html">http://lists.llvm.org/pipermail/llvm-commits/Week-of-Mon-20150928/302380.html</a>
> <a href="http://lists.freedesktop.org/archives/mesa-dev/2015-September/095718.html">http://lists.freedesktop.org/archives/mesa-dev/2015-September/095718.html</a></span >
Afraid not, applied both of them and it still hangs. One interesting thing is
that I was using mesa from the oibaf ppa which compiles against llvm 3.6. While
using that I haven't been able to replay my apitrace of valley once - it always
hangs before it finishes. However, I compiled mesa against llvm 3.7 (one
compiled from source with the patch, and one from llvm's apt repository) and
3.8, and it gets much further now - I've been able to replay the trace three
times without a hang, though it does ultimately hang unfortunately.</pre>
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