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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - Flightgear crashes during splashboot with R600 driver and mesa 11.0.2"
href="https://bugs.freedesktop.org/show_bug.cgi?id=92214#c4">Comment # 4</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - Flightgear crashes during splashboot with R600 driver and mesa 11.0.2"
href="https://bugs.freedesktop.org/show_bug.cgi?id=92214">bug 92214</a>
from <span class="vcard"><a class="email" href="mailto:emil.l.velikov@gmail.com" title="Emil Velikov <emil.l.velikov@gmail.com>"> <span class="fn">Emil Velikov</span></a>
</span></b>
<pre>(In reply to Barto from <a href="show_bug.cgi?id=92214#c2">comment #2</a>)
<span class="quote">> I notice that "export LIBGL_ALWAYS_SOFTWARE=1" triggers always a crash on
> every openGL if I use it ( opengl software emulation ),
>
> why "export LIBGL_ALWAYS_SOFTWARE=1" doesn't work with mesa 11 ?</span >
Works like a charm here ;-) I always double-check that things aren't stuffed
before making a release.
Can you rebuild the package with debug info [1] and provide another backtrace ?
-Emil
P.S. Not a radeon dev, but a fellow archer :)
[1] <a href="https://wiki.archlinux.org/index.php/Debug_-_Getting_Traces#PKGBUILD">https://wiki.archlinux.org/index.php/Debug_-_Getting_Traces#PKGBUILD</a></pre>
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