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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - GPU lockup with wine"
href="https://bugs.freedesktop.org/show_bug.cgi?id=89534#c23">Comment # 23</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - GPU lockup with wine"
href="https://bugs.freedesktop.org/show_bug.cgi?id=89534">bug 89534</a>
from <span class="vcard"><a class="email" href="mailto:john.ettedgui@gmail.com" title="John <john.ettedgui@gmail.com>"> <span class="fn">John</span></a>
</span></b>
<pre>This time I thought of trying with a clean wine profile (yes I'm still using
wine for this...) and did not install anything but the game in it (no DX or
other lib).
Well... that didn't change much.
Without nine my computer didn't crash for a few seconds in game, but then I was
taken to tty1 with a lot of
[ 178.083898] radeon 0000:01:00.0: ring 4 stalled for more than 10070msec
[ 178.083901] radeon 0000:01:00.0: GPU lockup (current fence id
0x0000000000010d3c last fence id 0x0000000000010df7 on ring 4)
I have the full dmesg if needed.
With nine on, it crashed quicker and completely killed the computer, I had to
restart it manually.
I am guessing it's an issue within the kernel for the hard lock, but no clue
why nothing else runs into it, and why this game does so easily..</pre>
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