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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - Sword Coast Legends causing GPU lockup. radeon 0000:01:00.0: GPU lockup (current fence id 0x000000000000afd1 last fence id 0x000000000000b194 on ring 3)"
href="https://bugs.freedesktop.org/show_bug.cgi?id=92428#c1">Comment # 1</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - Sword Coast Legends causing GPU lockup. radeon 0000:01:00.0: GPU lockup (current fence id 0x000000000000afd1 last fence id 0x000000000000b194 on ring 3)"
href="https://bugs.freedesktop.org/show_bug.cgi?id=92428">bug 92428</a>
from <span class="vcard"><a class="email" href="mailto:h0ser@h0sed.org" title="James <h0ser@h0sed.org>"> <span class="fn">James</span></a>
</span></b>
<pre> glxinfo | grep OpenGL
OpenGL vendor string: X.Org
OpenGL renderer string: Gallium 0.4 on AMD PITCAIRN
OpenGL core profile version string: 3.3 (Core Profile) Mesa 10.6.9
(git-8957b69)
OpenGL core profile shading language version string: 3.30
OpenGL core profile context flags: (none)
OpenGL core profile profile mask: core profile
OpenGL core profile extensions:
OpenGL version string: 3.0 Mesa 10.6.9 (git-8957b69)
OpenGL shading language version string: 1.30
OpenGL context flags: (none)
OpenGL extensions:
OpenGL ES profile version string: OpenGL ES 3.0 Mesa 10.6.9 (git-8957b69)
OpenGL ES profile shading language version string: OpenGL ES GLSL ES 3.00
OpenGL ES profile extensions:</pre>
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