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        <tr>
          <th>Bug ID</th>
          <td><a class="bz_bug_link 
          bz_status_NEW "
   title="NEW - kodi vdpau interop fails since mesa,meta: move gl_texture_object::TargetIndex initializations"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=92645">92645</a>
          </td>
        </tr>

        <tr>
          <th>Summary</th>
          <td>kodi vdpau interop fails since  mesa,meta: move gl_texture_object::TargetIndex initializations
          </td>
        </tr>

        <tr>
          <th>Product</th>
          <td>Mesa
          </td>
        </tr>

        <tr>
          <th>Version</th>
          <td>git
          </td>
        </tr>

        <tr>
          <th>Hardware</th>
          <td>x86-64 (AMD64)
          </td>
        </tr>

        <tr>
          <th>OS</th>
          <td>Linux (All)
          </td>
        </tr>

        <tr>
          <th>Status</th>
          <td>NEW
          </td>
        </tr>

        <tr>
          <th>Severity</th>
          <td>normal
          </td>
        </tr>

        <tr>
          <th>Priority</th>
          <td>medium
          </td>
        </tr>

        <tr>
          <th>Component</th>
          <td>Drivers/Gallium/radeonsi
          </td>
        </tr>

        <tr>
          <th>Assignee</th>
          <td>dri-devel@lists.freedesktop.org
          </td>
        </tr>

        <tr>
          <th>Reporter</th>
          <td>adf.lists@gmail.com
          </td>
        </tr>

        <tr>
          <th>QA Contact</th>
          <td>dri-devel@lists.freedesktop.org
          </td>
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        <div>
        <pre>Kodi when using vdpau decode on tonga GPU does not render anything since 

commit 7d7dd1871174905dfdd3ca874a09d9d7837ac743
Author: Brian Paul <<a href="mailto:brianp@vmware.com">brianp@vmware.com</a>>
Date:   Mon Oct 5 08:14:56 2015 -0600

    mesa,meta: move gl_texture_object::TargetIndex initializations

    Before, we were unconditionally assigning the TargetIndex field in
    _mesa_BindTexture(), even if it was already set properly.  Now we
    initialize TargetIndex wherever we initialize the Target field, in
    _mesa_initialize_texture_object(), finish_texture_init(), etc.

    v2: also update the meta_copy_image code.  In make_view() the
    view_tex_obj->Target field was set, but not the TargetIndex field.
    Also, remove a second, redundant assignment to view_tex_obj->Target.
    Add sanity check assertions too.

Its debug log shows -

15:52:36 T:140075084736256  NOTICE: VDPAU::COutput registered output surfaces
15:52:36 T:140076208588672  NOTICE: Previous line repeats 4 times.
15:52:36 T:140076208588672   DEBUG: CLinuxRendererGL::GetPlaneTextureSize -
invalid size 0x0 - 0

<last line repeats>


I guess this is something to do with vdpau interop, but mpv interop still works
...</pre>
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