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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - Box drawn around cursor in multiple 3D games"
href="https://bugs.freedesktop.org/show_bug.cgi?id=92309#c10">Comment # 10</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - Box drawn around cursor in multiple 3D games"
href="https://bugs.freedesktop.org/show_bug.cgi?id=92309">bug 92309</a>
from <span class="vcard"><a class="email" href="mailto:michel@daenzer.net" title="Michel Dänzer <michel@daenzer.net>"> <span class="fn">Michel Dänzer</span></a>
</span></b>
<pre>Presumably the cursor isn't captured by apitrace because it's not rendered
using OpenGL but uses the Xcursor* APIs. The artifacts are most likely due to
the cursor image not using proper pre-mulitplied alpha data as expected by
those APIs, which apparently happens to "work" to some degree with other
drivers / hardware.</pre>
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