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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - Many piglit assertion failures in radeon_unmap_renderbuffer"
href="https://bugs.freedesktop.org/show_bug.cgi?id=92184#c2">Comment # 2</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - Many piglit assertion failures in radeon_unmap_renderbuffer"
href="https://bugs.freedesktop.org/show_bug.cgi?id=92184">bug 92184</a>
from <span class="vcard"><a class="email" href="mailto:sroland@vmware.com" title="Roland Scheidegger <sroland@vmware.com>"> <span class="fn">Roland Scheidegger</span></a>
</span></b>
<pre>Not sure, but I don't think there should be a fallback for the blit in this
case. This is for map/unmap_renderbuffer after all, and if it asserts in unmap
this means the blit from the rb to some temp buffer was succesful. I see no
reason why it shouldn't be possible to blit it back - it was a rb after all, so
should have all the required alignment, format etc. in the first place.
Some of the examples you listed actually look like they should only really
map/unmap zs buf not color, albeit the fallback might just map/unmap everything
always (IIRC that was actually the case last I checked several years ago, and
sometimes responsible for some huge slowdown compared to some old dri1 code -
you draw a single point with some unsupported setup, and 99.999% of the time
spent in the fallback was just for blitting everything to some buffer and
back). Or could there be a problem if there's not actually a color rb and it
tries to blit that?</pre>
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