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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - Textures are filled with garbage"
href="https://bugs.freedesktop.org/show_bug.cgi?id=93178#c2">Comment # 2</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - Textures are filled with garbage"
href="https://bugs.freedesktop.org/show_bug.cgi?id=93178">bug 93178</a>
from <span class="vcard"><a class="email" href="mailto:michel@daenzer.net" title="Michel Dänzer <michel@daenzer.net>"> <span class="fn">Michel Dänzer</span></a>
</span></b>
<pre>Replaying the trace on radeonsi generates lots of GL API errors:
Mesa: User error: GL_INVALID_FRAMEBUFFER_OPERATION in glClear(incomplete
framebuffer)
Mesa: User error: GL_INVALID_FRAMEBUFFER_OPERATION in glDrawArrays(incomplete
framebuffer)
Mesa: 1 similar GL_INVALID_FRAMEBUFFER_OPERATION errors
(repeated several times)
Mesa: User error: GL_INVALID_ENUM in
glRenderbufferStorage(internalFormat=GL_SLUMINANCE8)
Mesa: User error: GL_INVALID_ENUM in
glRenderbufferStorage(internalFormat=GL_SLUMINANCE8_ALPHA8)
(the first three lines repeated several times again)
I think those errors could explain the incorrect rendering. Which driver was
the apitrace captured with? Does the same problem occur when running the
application with radeonsi directly?</pre>
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