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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - Box drawn around cursor in multiple 3D games"
href="https://bugs.freedesktop.org/show_bug.cgi?id=92309#c15">Comment # 15</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - Box drawn around cursor in multiple 3D games"
href="https://bugs.freedesktop.org/show_bug.cgi?id=92309">bug 92309</a>
from <span class="vcard"><a class="email" href="mailto:acutiator@outlook.com" title="acutiator@outlook.com">acutiator@outlook.com</a>
</span></b>
<pre>Based on what you said, I would think that it should be possible to detect when
an invalid pre-multiplied alpha bitmap is in use. Is that true in all
circumstances or is there more nuance to that? If it is true, I would think
it'd be worth correcting for this error on the library side, though the problem
is actually in the games.</pre>
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