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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - ns2_linux32: radeon VM fault / VM_CONTEXT1_PROTECTION_FAULT_ADDR"
href="https://bugs.freedesktop.org/show_bug.cgi?id=93301#c5">Comment # 5</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - ns2_linux32: radeon VM fault / VM_CONTEXT1_PROTECTION_FAULT_ADDR"
href="https://bugs.freedesktop.org/show_bug.cgi?id=93301">bug 93301</a>
from <span class="vcard"><a class="email" href="mailto:dev@illwieckz.net" title="Thomas DEBESSE <dev@illwieckz.net>"> <span class="fn">Thomas DEBESSE</span></a>
</span></b>
<pre>Good to know, using R600_DEBUG=nodcc the game loaded fine. There was many
'radeon: mmap failed, errno: 1' lines printed but the games does not crashed on
graphical rendering (it crashed while playing a weapon sound). I was able to
load a map and move in it, so that nodcc option workarounds the graphical
rendering issue.</pre>
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