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            <b><a class="bz_bug_link 
          bz_status_NEW "
   title="NEW - [radeonsi/llvm] Segfault in CS:GO"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=93360#c6">Comment # 6</a>
              on <a class="bz_bug_link 
          bz_status_NEW "
   title="NEW - [radeonsi/llvm] Segfault in CS:GO"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=93360">bug 93360</a>
              from <span class="vcard"><a class="email" href="mailto:nhaehnle@gmail.com" title="Nicolai Hähnle <nhaehnle@gmail.com>"> <span class="fn">Nicolai Hähnle</span></a>
</span></b>
        <pre>Thank you for posting the workaround!

I can confirm that the logs of both of you contain (different) shaders that
crash with standalone llc, making this bug easy to reproduce at least.</pre>
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