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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - GRID Autosport crash on loading screen with an HD 6950"
href="https://bugs.freedesktop.org/show_bug.cgi?id=93353#c9">Comment # 9</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - GRID Autosport crash on loading screen with an HD 6950"
href="https://bugs.freedesktop.org/show_bug.cgi?id=93353">bug 93353</a>
from <span class="vcard"><a class="email" href="mailto:serge.yquel@laposte.net" title="serge <serge.yquel@laposte.net>"> <span class="fn">serge</span></a>
</span></b>
<pre>Yesterday after compiling mesa with your commit, all was working fine on the
lowest setting, but it was still crashing with cockpit view on replay with low
setting.
This morning i made another mesa compilation because it was missing
--enable-debug and now the game stop at launch screen with:
error at : SETGE_INT <a href="mailto:R7.x.2F@R124.y">R7.x.2F@R124.y</a>, R6.z.2||<a href="mailto:FP@R3.z">FP@R3.z</a>,
4.2039e-45|00000003
: operand value R6.z.2||<a href="mailto:FP@R3.z">FP@R3.z</a> was not previously written to its gpr
error at : ADD_INT R27.x.2||<a href="mailto:FP@R2.x">FP@R2.x</a>, R6.z.2||<a href="mailto:FP@R3.z">FP@R3.z</a>,
4.2039e-45|00000003
: operand value R6.z.2||<a href="mailto:FP@R3.z">FP@R3.z</a> was not previously written to its gpr
error at : (copy) MOV t20||<a href="mailto:FP@R4.x">FP@R4.x</a>, R6.z.2||<a href="mailto:FP@R3.z">FP@R3.z</a>
: operand value R6.z.2||<a href="mailto:FP@R3.z">FP@R3.z</a> was not previously written to its gpr
sb/sb_ra_checker.cpp:46:run: Assertion `sh.errors.empty()' failed.
/media/sdc2/SteamLibrary/SteamApps/common/GRID Autosport/GridAutosport.sh :
ligne 19 : 31901 Trappe pour point d'arrĂȘt et de trace (core
dumped)"${GAMEROOT}/bin/GridAutosport" $@
There is 5 new commit since yours and one have modification on shaders so maybe
it's related.</pre>
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