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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - [radeonsi][regression] GPUVM faults playing ARK: Survival Evolved, started 4.4-rc3, -rc5 is worse"
href="https://bugs.freedesktop.org/show_bug.cgi?id=93436#c4">Comment # 4</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - [radeonsi][regression] GPUVM faults playing ARK: Survival Evolved, started 4.4-rc3, -rc5 is worse"
href="https://bugs.freedesktop.org/show_bug.cgi?id=93436">bug 93436</a>
from <span class="vcard"><a class="email" href="mailto:nhaehnle@gmail.com" title="Nicolai Hähnle <nhaehnle@gmail.com>"> <span class="fn">Nicolai Hähnle</span></a>
</span></b>
<pre>For what it's worth, I cannot reproduce on Tonga with latest Mesa and LLVM
master. Can you confirm that you still get faults after LLVM r256072? Your
ddebug_dump contains very large shaders, it would not be surprising if this
turns out to be a duplicate of <a class="bz_bug_link
bz_status_RESOLVED bz_closed"
title="RESOLVED FIXED - Tonga VM Faults since llvm ScheduleDAGInstrs: Rework schedule graph builder."
href="show_bug.cgi?id=93264">bug 93264</a>.</pre>
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