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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - Tonga powerplay isssues"
href="https://bugs.freedesktop.org/show_bug.cgi?id=92936#c6">Comment # 6</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - Tonga powerplay isssues"
href="https://bugs.freedesktop.org/show_bug.cgi?id=92936">bug 92936</a>
from <span class="vcard"><a class="email" href="mailto:adf.lists@gmail.com" title="Andy Furniss <adf.lists@gmail.com>"> <span class="fn">Andy Furniss</span></a>
</span></b>
<pre>Ignoring lockups for now as maybe powerplay/4.5 need something like -
fixes-4.4 commit drm/amdgpu: fix user fence handling
plus I see vaapi threading fixes waiting in mesa.
Testing latest powerplay and the UVD breaks things issue is still present and
there is nothing new in dmesg.
Looking at cat /sys/kernel/debug/dri/64/amdgpu_pm_info what happens is -
Testing opengl initially working though gpu load sometimes looks a bit high
when nothing is happening (clocks still low).
test just UVD (no vo) on auto, mclk and sclk rise (sclk not 100% though)
After this it seems mclk gets stuck low so running opengl looks like -
[ mclk ]: 150 MHz
[ sclk ]: 972 MHz
[GPU load]: 100%
Nothing is logged at this point.
If I now try to force high it fails and I see
[ 7445.269812] Failed to send Message.
[ 7445.269815] force highest mclk dpm state failed!
Clocks now look like
[ mclk ]: 0 MHz
[ sclk ]: 0 MHz
[GPU load]: 0%
using opengl perf is still low and clocks still say 0 load 100%.
If I use uvd the clocks do go high
[ mclk ]: 1375 MHz
[ sclk ]: 973 MHz
[GPU load]: 23%
and they stay high and opengl perf is good again.
cat /sys/class/drm/card0/device/power_dpm_force_performance_level
still says auto.</pre>
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