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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - "Thea: The Awakening" world map textures not rendered (blue background)"
href="https://bugs.freedesktop.org/show_bug.cgi?id=93292#c3">Comment # 3</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - "Thea: The Awakening" world map textures not rendered (blue background)"
href="https://bugs.freedesktop.org/show_bug.cgi?id=93292">bug 93292</a>
from <span class="vcard"><a class="email" href="mailto:glogow@fbihome.de" title="Jan-Marek Glogowski <glogow@fbihome.de>"> <span class="fn">Jan-Marek Glogowski</span></a>
</span></b>
<pre>(In reply to Ilia Mirkin from <a href="show_bug.cgi?id=93292#c2">comment #2</a>)
<span class="quote">> In case it's of any interest, I tested this on nouveau -- on nvc0 (GF108)
> the trace replays seemingly fine. On nv50 (GT215), I also get a failure on
> the map screen, but it's different -- everything is drawn except the
> background, so it appears as though it's all black(ish), with trees/etc
> drawn over it.</span >
The current bugs component is tagged Drivers/Gallium/r600
Probably you should open a new bug for nv50 or change the component, otherwise
it'll probably be unnoticed. I'm actually not sure if the component is right,
as I expected it to be reported to the mesa-dev mailing list.</pre>
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