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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - Flickering Shadows in The Talos Principle"
href="https://bugs.freedesktop.org/show_bug.cgi?id=93594#c5">Comment # 5</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - Flickering Shadows in The Talos Principle"
href="https://bugs.freedesktop.org/show_bug.cgi?id=93594">bug 93594</a>
from <span class="vcard"><a class="email" href="mailto:EoD@xmw.de" title="EoD <EoD@xmw.de>"> <span class="fn">EoD</span></a>
</span></b>
<pre>(In reply to Michel Dänzer from <a href="show_bug.cgi?id=93594#c1">comment #1</a>)
<span class="quote">> (In reply to Christoph Haag from <a href="show_bug.cgi?id=93594#c0">comment #0</a>)
> > When replaying the trace on intel, the shadows don't seem to flicker.
>
> Not at all? I see pretty bad flickering on my Verde, but while I can still
> see some on my Kaveri, it's hardly noticeable. So this might be at least
> partly an SI specific issue.</span >
While changing a few settings I observed, the lower the "Max Shadow Size"
setting is, the easier you can see the heavy flickering.
When you set the setting "No dynamic lightning", all the flicker is gone.
I made a new and smaller apitrace with every setting on LOWEST. The new
apitrace shows the difference between a scene with dynamic lightning (no
flickering) and the same scene without dynamic lightning (massive flickering).
<a href="https://drive.google.com/file/d/0B42CQY2wGHumalYyWEJNRXAzWFE/view?usp=sharing">https://drive.google.com/file/d/0B42CQY2wGHumalYyWEJNRXAzWFE/view?usp=sharing</a>
It evens runs semi-smoothly on llvmpipe.</pre>
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