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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - SGPR spilling"
href="https://bugs.freedesktop.org/show_bug.cgi?id=92923#c5">Comment # 5</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - SGPR spilling"
href="https://bugs.freedesktop.org/show_bug.cgi?id=92923">bug 92923</a>
from <span class="vcard"><a class="email" href="mailto:freedesktop.org@psycho3d.de" title="pat <freedesktop.org@psycho3d.de>"> <span class="fn">pat</span></a>
</span></b>
<pre>Version: OpenGL 3.0 [3.0 Mesa 11.2.0-devel (git-bca1805)]
Renderer: Gallium 0.4 on AMD PITCAIRN (DRM 2.43.0, LLVM 3.8.0)
No more crashes with the current game version and mesa git/llvm svn, but it
runs with 1 FPS (with very rare boosts to 45-60 FPS) on lowest settings. The
log file still looks like before as far ar I can tell.
This was probably my last test with AMD/mesa.</pre>
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